![]() 5 Old-gen console and 3DS-exclusive boss.On the Old-gen console version, bosses will appear as the standard purple blob that signifies enemies. On the Desktop version, Console version, and Mobile version, a boss health bar will appear on the screen (it will only show the health of the most recently-attacked boss, if there are multiple). On the Desktop version, Console version, and Mobile version, bosses will appear on the minimap, each with an individual map icon. Defeating a non-event boss concludes with a congratulatory message and several reward items. ![]() In the case of wave events like the Pumpkin and Frost Moons and the Old One's Army (Desktop, Console and Mobile versions), status messages that appear at the start of each wave can indicate whether or not a certain boss or mini-boss will appear. During events, bosses and mini-bosses can appear multiple times and have no distinct spawn message. Upon spawning, its particular theme music plays. Most bosses and mini-bosses can pass through blocks of all types, with the exception of King Slime, Queen Slime (Desktop, Console and Mobile versions), Lepus (3DS version), Turkor the Ungrateful's (3DS version) body, and the Flying Dutchman (Desktop, Console and Mobile versions).įor all non-event bosses, with the exception of the Lunatic Cultist (Desktop, Console and Mobile versions), status messages will appear when that boss is about to spawn or has already spawned. The health of bosses has a huge range: In Classic Mode it ranges from 1,000 to 145,000. Mini-bosses appear only during special events, expressing the same amount of difficulty as many normal bosses. Event bosses will only appear during their respective events and leave when the event ends. For example, most bosses have associated summoning items that can be used to spawn them manually under certain conditions, while there are others that will appear after the player interacts in a certain way with the environment. Each has its own particular way of being summoned. Defeating a boss is usually instrumental in advancing the game in some way or another, such as granting the player a new material for a pickaxe of a higher tier. Bosses are aggressive, resilient enemies intended to offer a substantial challenge to players.
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